

One remake and four expansions later and it is an almost incomprehensibly complex web of systems and synergies. Once upon a time, Issac’s adventure was relatively straightforward. (Image credit: Edmund McMillen) For a cozier cellar You might not even need it, but it’s good to have.

Save File Crash Fix by kittenchilly ensures that your game won’t crash if you start the game with a save file containing a character that (for whatever reason) no longer exists.

MiniMAPI by Wofsauge and Taz is another prerequisite for some more elaborate mods, but adds some extra quality-of-life features, including more map icon types and minimap resizing. Mod Compatibility Hack by melon & Deadinfinity hammers out some underlying issues with the mod system, and helps retain unlocks in mods that you might have uninstalled and then reinstalled at a later date. Some of the mods below also have control panels of their own activated by pressing C or F1, although this can be rebound. This lets you access them all from a single handy panel, accessible by pressing L or F10. Many mods offer additional customization options. Mod Config Menu - Continued by Chifilly is another prerequisite. Here’s a few bits and pieces from the Steam Workshop that you should have installed by default, as they ensure that everything else plays nice.Ĭustom Stage API by Filloax, budjmt & Deadinfinity won’t do anything directly, but it is a requirement of several larger mods. (Image credit: Edmund McMillen) Insulate your Hell Basement Give them all a try: It’s surprising how high you can stack that house of cards before it all comes tumbling down. I’ve hand-picked a selection of the amazing mods available for the latest version of Isaac. Once you’re familiarized and up to speed, oh, there’s so many options. It’ll be a long march to unlock everything again, admittedly, but if you’ve missed out on an expansion or three, you may appreciate a slower ramp-up. Truly, Isaac is the gift that keeps on giving.įor returning players, unless you’re a veteran with this game burnt inexorably into your muscle memory, consider starting a fresh save. Then you unlock the Tainted characters a full set of more advanced sad naked children to throw into the basement. There is a true and definitive ending laying at the end of a lot of secrets, unlocks, a reversed run through the dungeon and a boss gauntlet, but that’s just where the story wraps up. Half the game is learning to roll with the punches, and learning what familiar item combos work best. The more you play, the more chaotic and uncontrollable the game becomes. Some of it dangerous, some of it useful, all of it shuffled into a growing bestiary of random spawn and drop lists. Almost every run from here on out is going to unlock new stuff. Once that’s done, the game truly begins, unfolding into a thorny, death-filled puzzle box.
